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ArmainAP

ArmainAP@programming.dev
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I think that instead of trying to grow this community, we would be better off by rewriting the existent large communities’ members in Rust for a safer approach.

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C++ is also the standard in game dev. You may see some C# here and there, but most engines, public available or otherwise, are built on C++.

If it is a AAA game, I can assure you it is most likely made with C++.

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And I invite Discord devs to make their “communities” indexable.

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