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ArmainAP

ArmainAP@programming.dev
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That would be great. We should make it.

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I really love the project structure of C++. I know that it is an archaic design developed like this due to lack of resources, but I find packages extremely offputting.

The first reason is that splitting declaration and implementation across files makes it easier to figure out what something does.

Second reason is that I feel that I have more control over libraries and packages that have to be manually added to a project rather than using a package manager.

Third, I feel like modern languages iterate over too many versions too fast. C++ has version releases too, but I feel that versioning is handled better from time, compatibility and stability point of view.

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Fun fact: Godot also runs on Android devices. Having a big screen tablet with bluetooth mouse and keyboard makes a pretty sweet mobile workstation.

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Pardon my ignorance, but what is wrong with Cloudflare?

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2PM and I chose it that way with my project manager. That way I can have either at the end of my day or at the start of my day.

We rarely really need it but we enjoy the casual chit chat as the serious stuff is handled in less than 5 minutes.

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I did not know Cassettes Beasts was made with Godot! Even cooler that they contributed to the engine.

Time to move that game from wishlist to cart.

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What do you think of the way Subnautica did it during development with the feedback button?

I think most devs do not bother with this despite being quite trivial to implement. This inspires me to create an Unreal Engine plugin that allows the devs to easily implement it and for the player to easily use it.

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There is! Sometimes a bit buggy as it stops downloading files, but restarting it resumes the download:

https://assetmanager.studio/

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Github/Gitlab/Gitea per repo and project issues?

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That is still extremely valuable feedback.

“If it looks like a duck, swims like a duck, and quacks like a duck, then it probably is a duck.”

If it looks like a duck, swims like a dog and barks like a dog but I am still telling you it is a plain old duck, there is a miscommunication between me as a game developer and you as the player.

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