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BigWumbo

BigWumbo@lemmy.world
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It’s not super fleshed out, but it also isn’t time consuming. Like if you are talking to your companions regularly, we are talking about selecting a couple of extra dialogue options here and there.

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Sorry, for clarification: you can save the tieflings and druids and still recruit Minthara

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This happened to me once when I made the foolish error of opening a Bueno bar in front of Notre Dame in Paris. Was swarmed by a few dozen of these bois.

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The PvP experience itself has actually never been in a better spot imo in terms of content delivery and balance cadence

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Katydid

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Yeah it’s a bit of red-headed step child. There’s some pretty cool mechanical stuff in there though.

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Imo 4e is far and away the most analogous edition to a video game and it’s not close. That’s why a lot of longtime dnd players found the shift so jarring. It forewent a lot of the more RP and theater-of-the-mind focused parts of combat in particular and integrated systems that were inspired by tabletop war and tactics games. From a pure mechanics perspective, it was awesome and there was a lot to grab on to and really strategize/min-max. Some people didn’t like the trade-offs though. I think it is the most video game like in its core systems.

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3 points

I do not disagree

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64 points

Defunding them and diverting those resources into social services that have been shown to actually give back in meaningful ways to the communities and safety/effectively deescalate tense situations without committing atrocities while perpetuating systemic hate-based violence.

There does need to be someone with a gun I can call if someone is literally breaking into my home intent on murdering my family. But outside of those extreme and fringe outlier circumstances, society would be much better served by well-funded social workers and emergency first responders who are trained to resolve conflicts while actually helping those in need of it without threat of eminent deadly violence.

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