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HornofBalance

HornofBalance@mastodon.gamedev.place
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4 posts • 20 comments

Hi! I’m the solo dev behind the 2D zeldalike “Horn of Balance”. A passion project, years in the making, in which the young golem Linden takes on massive challenging dungeons.

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@morphballganon Will do. I plan to give as much dungeons as possible their own walls, pots, doorways and so forth. (Actually have a few more biomes in the works, but it was too late to include any of it in the demo)

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@RustyHeater Not currently, but maybe later. After console ports.

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@Nia_The_Cat Oh, thanks. I was already on lemmy as well, but not on that group yet.

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@Nia_The_Cat Yes, you get to choose between the storefronts available. So that’ll be Steam, Itch.io and hopefully a few more like GOG. GOG requires a deal with the site. I’ll be applying but can’t 100% guarantee it as an option just yet.

If you have any questions about Kickstarter just let me know. I’m hoping to raise enough funds in the next 20 hours, so I can finish this game. It’s an all or nothing concept, so if we don’t meet the goal then nobody actually has to pay anything.

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@homicidalrobot I´ll have to look into this Graal game when I have some time. Sounds like fun.

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@KairuByte I´ll have to look into that. Thanks.

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@Coasting0942

I cannot promise a GOG release just yet, but I will be applying for the required publishing deal. If that goes through then yes. It would be a simultaneous release. The game is already on Itch (= DRM free version) and that too will be available on day 1 if I can help it.

(I hate DRM just as much as the next guy 😉)

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@Godort
You cannot move and swing at the same time. The sword would be too powerful if I allowed that.

You CAN however move while shielding, using your flamethrower, and so forth. 😉

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@gibmiser
Fair enough if that’s how you feel, but the assets are actually all different. Literally. It’s just your mind playing tricks on you I’m afraid.

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