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HunterHog

HunterHog@pathfinder.social
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5 posts • 17 comments

22 | They/Them | Furry (Avian trash) | TTRPG Enthusiast, Player & GM (PF2e mainly) | Linux Sysadmin

I run a blog: Transient Thoughts on Roleplaying Games | RSS Feed

I’ve recently migrated from hunterhog@lemmy.world

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Good insight! (Also, nice to see you here!)

How do you feel about Operator/Drifter? There’s something to be said about exploiting the one thing you always have direct control of, being your operator loadout, in a mode where success can have RNG as a heavy factor. Especially with nice CC options like Magus Lockdown.

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I would personally recommend you start over at level 1, and discard any notions of how things might work that you carry over from other systems (even besides 5e).

In general for TTRPGs in the larger sphere, every system is its own thing, and looking at rules with fresh eyes and no preconceived notions of how it might work tends to help interpret and understand them better without tripping yourself up on what you thought they might be.

The rules are legally free and you can check them out in places like the Second Edition section of Archives of Nethys and PF2eTools (if that name sounds familiar and you have concerns, worry not! They have contact with Paizo to keep them in the clear and avoid content that doesn’t fall under the free use rules, and were even present at PaizoCon 2023!).

If you want an excellent tutorial to get started, the Beginner Box is great at teaching as you go. Hope you enjoy the system!

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Half-shameful plug for my own at Transient Thoughts on Roleplaying Games. I just recently started it so I only have an article as of yet, but you’re welcome to check it out if you find it interesting.

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Regarding number one - If you’re coming back from a long time away and haven’t done any quests at all, then I recommend doing quests. They unlock important content, and there’s a few that are necessary to be able to do Eidolons properly.

As for the remainder of the questions, if you care about meta (or at least some form of guide on making weapons work) and the performance of weapons/frames then I recommend you check out the tier lists and build guides on Overframe. Not all super upvoted builds are up to date or great, so I recommend you look around on each piece of equipment, read the comments on the builds, and scrutinize for yourself on what you think might work and be good.

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Sure is! Here’s their tweet about it, too.

Not my genre of game at all, but I’m curious to see where it goes. Who knows, maybe I’ll be pleasantly surprised.

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Yes, those are the rules.

Like with your actions, if you and your eidolon are both subject to the same effect that affects your Hit Points, you apply those effects only once (applying the greater effect, if applicable). For instance, if you and your eidolon get caught in an area effect that would heal or damage you both, only the greater amount of healing or damage applies.

If both are affected by the exact same effect, then yeah, it only applies once.

The Treat Wounds effect is different since it’s not the exact same effect, they’re still separate entities and it’s not applied simultaneously. hence the question. General consensus seems to be that you can, just not simultaneous (i.e. ward medic)

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Seems to be the general consensus from what I’ve seen any time it’s been brought up even on the PF2e Discord. You just can’t do it off of a single effect, i.e. Ward Medic, but they can be healed individually with Treat Wounds.

And yes, the Eidolon can indeed be healed as per the Eidolon feature of the Summoner class.

Damage taken by either you or the eidolon reduces your Hit Points, while healing either of you recovers your Hit Points.

So it seems pretty clear Treat Wounds works on them. If they couldn’t be injured, then they would be immune to damage which they aren’t. Inferring otherwise is imposing the flavor of ‘damage to the connection’ or something over rules, which I’m not a fan of in a system as tight as PF2e. (That’s just me, though.)

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The children yearn for the vocaloid

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