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Kaldo

Kaldo@dormi.zone
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I remember reading that Secondary Encumber only works on the first target hit, not on any other chained beam victims, so its not that good on nukor though

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I really like Lavos but I’ve been waiting for years now for DE to make it so it remembers your last cast element instead of making you re-select it over and over again before every cast.

I also haven’t tried him in EDA so not sure how reliable is his health/armor tanking there, but in regular SP it was always more than enough.

Had no idea Valence Formation augment exists (red veil and loka are red for me 😥) but that one looks amazing for the profit taker, right? I should try it one of these days

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I am so on board a 1999 boyband / 2k virus infestation crossover, it’s such a good idea to connect these 2 places/times and introduce the long awaited liches too

The city open world looked amazing, I just hope they kept it not too big, and they never add archwing to it

Other than that not a lot of solid announcements or even news, but tbh I’ve been feeling pretty confident and optimistic about WF since Rebb took over so I’m willing to give them the benefit of the doubt and let them cook.

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Hmm maybe, I don’t have all the incarnon upgrades yet so it could feel better later on. I still feel like a lot of stars have to properly align in order for the incarnon mode to actually feel powerful, otherwise it’s just meh - especially if you compare it to something like lex incarnon which seems better in pretty much every way.

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I usually run a max range nekros so range is rarely an issue. It also feels really good to cast petrify when you run into a corridor full of basic grunts, you get an instant statue/pinata gallery 😁

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Yep, it’s been really painless! I even got all other weapons after a few hours of grinding (onos and ruvox). As a thanks to DE I then spent 50 plat to rush the foundry which I usually never do😁

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Still my go-to for spy missions, but unfortunately doesn’t see much use outside of it

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When DE added auto-attack by holding E, I’m guessing they never got around to making it work the same way with Atlas’ Landslide? Would be neat if you could just hold 1, or alternatively make it so pressing 1 is a toggle that replaces your melee weapon so you can just hold E to rockpunch continuously

But yeah I remember the 1111111 gameplay and it quickly made me drop the frame despite how cool it looks and sounds :/

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Petrify and Desecrate are 2 different types of loot generation so they stack, it’s mostly a way to create even more drops for the team. Pull could be fun indeed tho

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Absolutely, you can completely ignore melee efficiency now since you get free fast heavy attacks every few seconds while attacking.

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