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Rheios

Rheios@ttrpg.network
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I need to watch that, I’ve heard good things but have never seen it.

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Ah, the good ol’ “I’m not, but actually am, but not enough that I should get a raise, but I really would like one and less work hours, but I really need to stay longer because I’m so slow at everything I do and am terrible at focusing so I should really be working harder to give you your money’s worth, but you’re probably not paying me as much as you should be for that work in hindsight” theoretical with yourself and your imagined boss.

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I can’t think of any media that explores its magic at any level where that isn’t true though, tbh.

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Unless there’s a bug. Then it is my code and I have to fix it. Immediately. No, I don’t want to discuss my thought process for “why I made that decision” I want to fix it. Why are we having a chat about milk pouring technique while it is dripping off the fucking table. Prod is burning and you want to fiddle! (Meanwhile this is a minor bug that nobody has ever actually complained about but just the knowledge that it was my fault…)

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100% approve. Would strongly consider rolling something like a d4 to determine how the demon reacted (modified by species, because a palrethees isn’t likely to attack). So for a palrethees it’d be like:

1 - Furious, bitter anger. Every deal it makes for the next d12 weeks is entirely centered on ruining the fighter in the most humiliating and harmful ways possible. Leaving dead innocents (like children or loose acquaintances) in their rooms to frame them, assaulting loved ones repeatedly whenever they think they’re safe to cause them suffering, slandering them ahead of their travels, or even just trying to assassinate them.

2 - Cold respect and a reward for the fighter’s cleverness. Maybe money or even a magic item, that comes with huge strings. (It was stolen, its cursed, someone very dangerous wants it, etc)

3 - Indifference and pulsing its fear creating affect just to be spiteful and drive away the fighter

4 - Actual amusement and a decision to follow the fighter around. Their new “friend” would probably amuse themselves in the same way any demon would, so atrocities would follow the fighter indirectly, the demon would get to make deals with those the fighter wronged/conflicted with for their souls, and maybe the demon even “helps” the fighter on occasion. As seen through the guise of a demon’s idea of helpful of course. It might also just wander away after a week or so after it got bored.

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Dirty litter boxes increase the chance of urinary tract infection and can speed up their death if the infection reaches their kidneys, literally one of the weakest parts of cats as they age. So no, not “ok whatever”. You took responsibility for the life of something. Time to own up to the gross part of that. (Like changing a baby’s diaper)

Also, paying close attention to your cat’s feces and urine can warn you about internal issues like kidney stones by the shape of the pee or the appearance of the stool. (Seriously, once a day for cleanout isn’t remotely enough, no wonder its so gross you don’t want to touch it)

I’d say scoop it out, or at least check, every time you see it and dump it out when it gets too stinky, scrub it, dry it, and put in new litter. Even a functional electric one, which according to my brother does work, will need some kind of cleaning at some point so the responsibility is never completely escapable. Seriously though, my brother swears by the electric box he got after his own cat was constantly at the vets from UTIs due to him being the only person ever cleaning her box.

As for the anxiety? This seems like an extreme reaction for a litterbox in comparison to all the other never-ending chores we have to do on the day to day. The litterbox is comparatively easy to work, commute, balancing our bank accounts, or taxes. Are you okay?

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Alternatively may we turn the city into a cronenbergian flesh monstrosity of an antediluvian?

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I mean, are you miserable? Or are you just using the wrong expectation for being happy? Because overly unrealistic expectations can make any ever-present annoyance, like the day to day dealings of entropy and decay, an inescapable hell.

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I wouldn’t want Fallout 4’s incongruous fps shooting or the terrible “perk” system tainting FNV, tbh. Frankly I’d be pleased with the arrangement that Bethesda never touches FNV or anything related to it again, but blue sky thinking’s just that.

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