WytchStar
he/him ๐ณ๏ธโ๐๐น๐บ
solve et coagula โ๏ธ๐๐ค๐ซฆ
spooky stuff ๐ป๐ชฆ๐ธ๏ธ๐๐
๐ดโโ ๏ธ ๐ฎ๐พโโจ๏ธ๐๏ธ๐ท๐โ๏ธ
For me it wasnโt the fire that kept drawing comparisons to Divinity. It was the writing. The opening is beat for beat Divinity tropes and it was off-putting. It took hours more gameplay and character development for that edge to wear down, though it has probably permanently shaded my first playthrough. Perhaps that opening was one of the first things written, and thus the most akin to its predecessor.
Once the game settles in, things feel less Divinity and more Faerun. The fire metaphor is apt though. Things do creep in from time to time to remind you who built this adventure. Itโs like a signature. I donโt always like it, seeing the hand in this case is more jarring because of how sensitive I am towards the setting and gameplay. But the craft is so thoughtful otherwise, itโs broken through those barriers for me.
Man, I feel for her. That sounds like it sucks. Millions of dollars isnโt going to lessen the emotional struggle. Itโs nice to see anyone with a platform being honest and forthcoming about their emotional hardships. I just wish more of us had easy access to therapy.
I wanted a handheld that could run the new retro-inspired titles that keep getting me hooked, because I didnโt feel like I wanted to be chained to my desktop to play twin-stick shooters and pixel art platformers.
What keeps me hooked is its versatility and ease of use. I finally have something to take my Steam catalogue with me on trips or just sit on the couch, away from my PC.
Rollerball
Planet of the Apes
I bought an Ember mug because I thought it was silly. I ended up really liking the temperature control. I donโt rush my coffee/tea. Now every sip is as hot as the first one.
The new Ember costs, I think, half again as much as the first iteration. Itโs a cute gimmick but I certainly wouldnโt pay what theyโre charging now.
x-posted from