ashtefere
Auto scaling NPCs to your level is such a shitty and lazy solution to difficulty scaling. I’m so sick of it.
Why can’t they do an escalation system like the cops instead for each gang? The longer you aggravate them on their turf the heavier the guys are they send out. Much more realistic, and if you are getting your ass kicked you just scoot over to some other gangs turf.
Also, storybook is shit. Use… that drop in replacement that’s name escapes me but is 1000x better
This is the biggest design flaw of lemmy.
Instances should host separate content, and aggregation of separate instances should be up the client.
Instead we got the worst of all worlds. It means that lemmy can never truly scale performance wise or survive legal wise.
Hopefully they solve it in some way, but I don’t see how unless they do the above and totally remove cross instance caching
A shame NVIDIA just dropped dlss 3.5… NVIDIA still ahead here, I just wish they had as good Linux support as and do
You can still detect that stuff on the server. It’s all about will and competence. The real reason is anticheat allows easy surveillance. The Ven diagram of people with Tencent anticheat and essential IT personnel overlaps a lot. This is a big problem talked about but not solved in sec ops.
Detecting the angle, acceleration and speed at multiple points of a shot in an fps is trivial, and developing a check to see if it’s human movement or computer movement is easy after that.
Aimbots are easy too. Is the camera following someone without having vision? Oh no aimbot. A bit more complex than that… But not by much.
It’s easy enough to do it right, but then you don’t get that sweet sweet surveillance
Most antivirus software are just root level tools to harvest your data, that pretend to help