User's banner
Avatar

fortified_banana

fortified_banana@beehaw.org
Joined
4 posts • 35 comments
Direct message

Maybe try out Kingdoms of Amalur? I don’t know if it’s quite in the same spot for me, but it’s pretty similar in a lot of ways.

permalink
report
reply

I think most mods are reasonably compatible, but I don’t really use a ton. OpenMW even has graphic herbalism built in these days, so the only thing I run now is a mod to delay the Dark Brotherhood attacks. I think the main issue is mods that require the Script Extender (MWSE).

permalink
report
parent
reply

I’ve completed several playthroughs of Morrowind on OpenMW, and I’ve found it to be superior to the original engine in every way. The only thing that you might have issues with is certain mods may not be compatible with it, but I don’t really use mods.

Daggerfall’s a huge game, but it gives you a ton of freedom in how you play. Once you figure out the basics, it’s a great dungeon diving experience. Although the procedurally generated dungeons aren’t everyone’s cup of tea, since they can get pretty crazy sometimes. I would highly recommend a teleportation spell (mark/recall all-in-one).

permalink
report
parent
reply

I currently have a server running dnsmasq just for DHCP/local DNS, and have it set with Adguard Home as its upstream servers. That way I can set up custom blocklists, and have local resolution as well.

permalink
report
parent
reply

I’ve seen OpenMW mentioned (and it’s fantastic), but you might want to check out Daggerfall Unity as well. The game’s available at no cost, and you can find a zip of the necessary game files on the install guide in the dfworkshop forums.

It’s way better than the old DOS version, and it supports mods, too.

permalink
report
reply