local_taxi_fix
I bought my two sensors two years ago now. Haven’t had to replace the batteries yet and no connection issues or anything. I use one of them to turn on the lights at my front door when I open it and it’s always done it’s job quickly. Z-wave so ofc you’ll need a dongle.
$30 rn
https://www.amazon.com/dp/B01N5HB4U5?ref=ppx_pop_mob_ap_share
Only our most legacy system requires downtime to update. Everything else is zero downtime using ECS
We do, there are very few counties in the US that are actually fully digital (stupid idea IMHO). The majority are paper ballots which are scanned into the machine for fast counting. The original paper the voter filled out is then stored in case it needs to be checked against the machine count for accuracy.
Since that preference is set at a user level you could probably set it from a browser then jerboa will pick up on it. That assumes the bug is jerboa actually updating the setting but hopefully that’ll work.
It runs at 30fps on the real switch so that’s what the physics engine expects.
I do use a dynamic fps mod on my desktop because I get 40-50fps. I’ll try that one out though, the one I’m using doesn’t handle prerendered cutscenes properly. Their speed doesn’t scale with the framerate, so I’m looking for one that fixes that.
I’ve playing it on the deck by streaming. I get like 20fps if I run it on the deck. Is there a trick I missed to get to 30?