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minyakcurry

minyakcurry@monyet.cc
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Boggles my mind when people claim that using mechanic present in the game is not playing the game “as intended”.

Who do you think put the feature there? The pesky magical game dev that spawns at 2 am to code in a mimic tear?

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With all due respect, I’m all for FOSS but DAWs don’t really have a good alternative. Recommending Audacity over FL/Live/Logic like saying Paint is a good free alternative for Photoshop. Doesn’t really make sense.

Iirc the only DAW that might barely be enough is LMMS which runs on Linux.

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The other replies are much more reactive, which I totally get given the discourse. I’d recommend a book called “Right Wing Women” by Dworkin to further explore this idea.

These MAGA women are likely trapped in their own belief, because their sense of self comes from the man that constantly dehumanizes them. If you escape, you are left with nothing (since that’s what you have been indoctrinated to believe in). The only “out” is to be a good trad girl, and hope that the men praise you – this is the only possible source of self-worth.

Not saying that this excuses their behaviour, but I hope this provides an additional layer of complexity rather than “MAGA women bad”.

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One can only hope

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I’d like to think I’m an avid reader (and gamer) as well. I view both highly and both have their strengths.

SPOILERS

Video games shine in terms of player interactivity. I genuinely felt visceral, strong emotions by simply having to press the square button 3 times in TLOU2. Bashing someone’s head in is the only way to proceed. The music gets more distorted, the screen itself becomes blurry – I felt as Ellie felt. Distraught, upset, angry, and everything else in between.

I felt the acceptance that I have been honing in my countless loops of Outer Wilds when I finally pulled the system’s “life support” out. Flying through space one last time while the music echoes this final journey really made me feel things.

I’d summarise the edge video games have as “This is what you (the player) have done. You have agency. Deal with the consequences of your own actions, or reap the benefits.”

A huge disclaimer, I know that the story is already established in the writers room. I’m not saying that games allow you to craft your own story. I’m saying that they allow you to craft your own experience.

Of course, great writers can accomplish the same. I love Atwood’s writing in particular, and she does conjure up wonderful emotions. But you always feel for someone or something. You don’t have any agency in what happens, so emotions tend to be dampened as well. That’s my personal opinion anyway, feel free to disregard it!

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Even the gambler challenges? You’re a God

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Every single time Adobe is mentioned, everyone rushes to mention GIMP. I’m convinced 90% of them have never even opened GIMP before.

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Ngl seeing nasi goreng threw me for a loop

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Fellas is Greek myth gay? (spoiler: very)

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Me putting paper into the autoclave for the sake of the environment

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