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raccoon@lemmy.ml
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5 posts • 37 comments

I like to dig through trash.

I have a shitty website, feel free to take a look. https://raccoonden.moe/

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That’s interesting, I thought the reason why it can’t be messed with and improved for daily use is that it’s closed source and therefore can’t be updated. But guess I was wrong fair enough.

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I heard that about learning a second one from other people too, and I think I heard this applies to languages in general, not just programming, but “people languages” too if that makes sense. Thank you for the suggestion mate, I’ll definitely consider the book.

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I would also like to emphasize the existence of a solid, free IDE like Visual Studio Community Edition or VS Code, because it can make a lot of things easier - especially when you’re just starting out.

Could you explain this part a bit more? I’m not sure I understand.

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Thank you, it’s pretty encouraging to consider that skills transfer relatively easy if I do decide to move onto something else, it’s not something I considered.

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I heard about pygame, I was hopeful but oh well. I also heard about godot but I didn’t know if it was similar to something else.

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Thank you very much for the post and the good luck :) Python does seem to be the most recommended language in the thread so it’s likely I’ll go for that, I’ll take a loot.

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That’s interesting how for some people the same languages can be the opposite. Maybe I’ll start with one and if it goes poorly I’ll try the opposite side.

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I knew they are different but I also assumed they’re at least similar, is that a wrong assumption? Will learn one make little difference if I learn another after?

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Thank you for your post, before this thread I thought that all the C named languages (c, c++ and c#) were at least similar but it looks like it’s not the case.

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My main focus is to learn a programming language, I tend to work better when I know I can do something fun and making games seemed like as good a goal as any other since I do play games a lot. I feel like the satisfaction of being able to see my sprites move would be an incentive, but it’s definitely not my main end goal, just a nice side effect.

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