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subignition

subignition@piefed.social
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@subignition@kbin.social (dead?) @subignition@fedia.io

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I imagine this is one of those studies where laymen like me will be tempted to say “well, that was obvious, why’d they study that?” before thinking twice.

It says that the findings aren’t novel, which I think means this is a confirmation of a phenomenon that was found before. It’s good that this kind of thing is quantifiable and reproducible. Hopefully it helps contribute to more funding for public health and better conditions for nurses and other healthcare workers.

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I’m not too familiar with the handheld PC space, but one thing that stuck out to me was the IR webcam. I wonder whether that will enable some neat things in the same vein as the Nintendo Switch’s IR sensor.

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If anyone hasn’t played this game yet: don’t read the article!

I highly recommend you experience this for yourself while knowing as little as possible about it. Top tier game.

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I’m fairly sure the climate changes described in the article are going to happen regardless of whether we cut down emissions in the immediate future.

This proposal doesn’t seem like it’s to “buy more time”, but rather to react to warming that’s already happened.

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Back when I was in high school, it wasn’t uncommon for teachers to use the same restrooms as the students. I can’t quite remember but I think there were only a couple staff toilets on the campus, one in each gendered locker room and one in the front office.

Anyway, my point is there’s at least the possibility that the principal was just using the bathroom normally and the poor kid was being… less than subtle about what he was doing in the stall.

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Without giving any specific spoilers, the game has a primarily archaeological feel, you will be following breadcrumbs around to various places in the solar system (your journal is important!!!) and learning about the ancient civilization that mysteriously disappeared. finally piecing together the whole picture is one of the most powerful moments I’ve ever had in gaming. while there are some NPCs to talk to, the game is primarily driven by your own exploration and the knowledge you pick up along the way.

there’s no “correct order” to do things in, so if you feel like you’ve hit a dead end or you can’t figure out what you should be doing at a particular place, consider going somewhere else. and most importantly: follow your curiosity

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Oh shit. I’m bookmarking this. I might have to set up my Vive Pro again after so many years…

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Well, sure, but with this device there’s maybe the potential for indie developers to do something unique with that hardware I suppose?

Not really sure what the barriers to entry are for an indie dev to develop for the Switch. Maybe it’s not as difficult as I imagine it is. /shrug

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If exploration, discovery, and puzzling out mysteries aren’t engaging for you, it might just not be your type of game.

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