Transcript

var game = new Game()
  .EnableMultiplayer()
  .EnableSpatialAudio()
  .SetPerformance(Game.Performance.HIGH)
  .ForEachBug(Bug::AutoFix)
  .GetWishlists(7000);

game.Release();
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22 points

Yep, easy as that, just that each method takes months.

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12 points

or years in some cases

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1 point

How are you implementing bug catching and autofixing in a couple of months

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2 points

Yeah, that part is a bit iffy, but managers and product owners will believe it.

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