Technically you’re right, but I don’t think that changes what I said about optimization. There are still cases where equivalent C++ code can be faster than the C version merely due to different optimizations used.
Meh, I’m unconvinced. If it’s any kind of hot spot, in either, you can optimize the hell out of it. C++ is often more bloated is it’s just a harder language pretending to be an easier one.
That’s fine, you don’t have to agree. Personally I do like to use just a few features of C++ without going too crazy, like simple classes and maybe one level of inheritance, but I don’t really get into templates or exceptions or other really complex/controversial stuff. I prefer having the stronger typing and better readability of this kind of C++, and I think it helps me make less mistakes, but I realize not everyone agrees, and that’s ok.
I think that’s the thing, C++ is so broad. It’s like many languages together. It’s complex with lots of implicitness yet unsafe. There is loads of support in compilers and tools to mitigate that, but that’s treatment not cure.