I feel sorry for the Arrowhead devs.
After seeing a community manager on Discord mistreating on people who voice their concerns with this change, I certainly do not feel sorry for the Arrowhead devs.
my man genuinely doesn’t understand how steam usernames work
also the implication that steam reviews don’t matter? then why are you mad about them?
I believe he was saying. Don’t complain here on discord. Go complain in a review on steam we have no power here.
So how does Steam tell their own users’ usernames apart if they’re mostly duplicates? Something smells like bullshit.
I assume they’re talking about player names, not usernames - steam usernames are unique, but steam player names can be whatever you want and are often duplicates.
Why can’t they make a unique username when you create a character the first time that is just your “account name”? That would give you the samw powers as a psn username when it comes to banning. Edit:spelling
What’s stopping you from deleting the game, redownloading it, and setting a new account name? Etc
I don’t even own the game. Im just saying, if their argument is unique identifiers, there are more ways than a third party solution. It’s not like they don’t have options. They chose this over any other solution. If they did a unique identifier ingame, no one would complain. So the reason they chose this is something else then being the only solution.
I really like the community manager’s reply in the first one, pretty funny
Bro, Bungie is owned by PlayStation and even they have made cross-platform, Bungie-specific accounts the norm. I don’t see why Arrowhead couldn’t go with Arrowhead accounts, unless it’s a cost issue. Otherwise there really isn’t an excuse
Tell me you don’t understand anything about software without telling me…
Bungie can do that because they have a shit ton of resources. Arrowhead is 100 people total.
Future prospect then, if Arrowhead get to that point.
My point: it is possible to do independent, dev-based account tracking. Sony could have invested in Arrowhead to do that, but instead are clamping down and introducing exclusivity which will eventually hurt Helldivers 2’s bottom line - something we might see starting with these community choices.