Replying to a player on Twitter who said recent patches have made the game “unplayable,” Arrowhead CEO Johan Pilestedt conceded that he’s not satisfied with his studio’s current balancing approach.

“Hey, yeah I think we’ve gone too far in some areas. Will talk to the team about the approach to balance,” he wrote. “It feels like every time someone finds something fun, the fun is removed.”

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3 points

People mistaken fun and trivializing.

The game is balanced around being difficult, so that you need your team and stratagems (weapons included) to beat it.

When you get a new overpowered weapon, it feels great because the game is so hard/tedious otherwise. But it is actually an overpowered weapon.

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