Just a little idea I had, think it would be fun. Comment your favourite systems and the rest of us will give you recommendations for something that could possibly fit your interests.

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Have you looked into Strike! RPG? Setting agnostic tactical combat on a grid heavily derived from dnd 4e but with all the fat stripped, leaving a very light, low-math, simple to run combat with a ton of depth but low number crunching. All that is paired with a narrative system that’s very intentionally kept light and with intent to get out of your way.

If you’re looking to run something where the PCs are a crew of specialists with distinct roles, this might be worth considering.

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Not yet, I’ll definitely look into it. Thanks for the recommendation!

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