I’m really not one to complain about how a game is unplayable, but this patch’s helltides updates legitimately mean I’m stopping interacting with this feature until they fix it. Which I’m actually really sad about, because I was just getting into it. Between class nerfs, chest price increases, and extra level to enemies I just spent 10 minutes of a helltide getting about 7 cinders from mostly normal mobs. (They didn’t say so in the patch but it seems like the cinders drop rate is lower now too). “Risk-reward” is one thing, but if there’s no actual reward then it’s not worth doing.
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Diablo
!diablo@lemmy.world
For discussion, memes, and everything Diablo.
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Please tag your posts with the game you’re talking about: [D4], [D3], [D2], [D2R], etc.
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