I’m not sure if this is the right magazine to ask this because it doesn’t pertain to pen and paper game.
With Baldur’s Gate 3 release closing in I would like to learn how to make a mechanically sound character. How to distribute points, what abilities to take, why take them etc. Up to this point with cRPGs I was winging it and basing on gut feeling and brief in game description but for this one I would like to construct a proper character.
I’ve tried googling but everything I’ve been able to find either focuses on “make a backstory” and glosses over “here toss in those points” or is a full on dissertation about mechanics.
I’m looking for something lighter and easier to digest
In general I’ll have a theme I want to go with and I’ll check RPGBot for their take on class/race matches, spells, feats and multiclassing options.