You are viewing a single thread.
View all comments View context
3 points

To be honest a big part of this was that it was a quasi-loot game. You had to do the rpg type mechanic where you plugged a bunch of items together that you get dropped after playing and do a ton of items synthesis. It kept you playing for ages to try new unlocks.

I’m sure the game wasn’t balanced well for characters either but for the average little shitass it was great.

permalink
report
parent
reply

RetroGaming

!retrogaming@lemmy.world

Create post

Vintage gaming community.

Rules:

  1. Be kind.
  2. No spam or soliciting for money.
  3. No racism or other bigotry allowed.
  4. Obviously nothing illegal.

If you see these please report them.

Community stats

  • 4.4K

    Monthly active users

  • 1.4K

    Posts

  • 16K

    Comments