Welcome to Round 2 of the Hot Lap Challenge

Sim: Assetto Corsa
Track: Spa Francorchamps
Car: Ferrari 312T
Weather: Clear
Track: Optimum
Temperature: 20.0C
Wind: 0k/m

If you do not have Assetto Corsa, please submit your times with the sim you are using, replicating the track conditions as closely as possible.

Please use the car’s default setup. You may only adjust fuel levels, tyres, TC, ABS, and Brake Bias.

You have until 30/07/2023 23:59 to submit your best lap. Please only submit times in a top level comment. If you have already submitted a lap and you improve, please edit your top level comment.

Please include a screenshot of your lap time for verification.

Please reply to this comment with your suggestions for the next Hot Lap Challenge. Most votes wins!

Last time out

So, I think we all hated the Audi, yes?

Driver Time
itsmikeyd 2:22.995
fingerthief@lemmy.world 2:25.285
lhx@lemmy.world 2:29.033
mranderson17@infosec.pub 2:33.084
akanes 3:12.000

Hopefully an old school F1 car on a modern classic track is a little more popular haha!

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3 points
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I’ve noticed with this car being so heavily biased rearwards with the brakes by default you really have to work on bleeding off the brakes coming into corners.

Too much brake and the rearward bias tends to straighten the car out when attempting to turn in at low speed. Making the car feel terrible at turning in.

Eventually too much brake for too long will result in locking the rears or fronts (if too much steering is applied or front biased decently) if you completely overdo it.

Maybe try working on you brake trace coming into corners etc…its all a bit tricky at first but it’ll click eventually!

Here’s a brake trace example for a bit of context.

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2 points

Yup, this is the way! With downforce cars in general you can start with very high brake pressures, but have to lift off as the downforce decreases.

Trail braking is super useful to learn too.

I like to think of a tyre as having 100% of grip. When you’re turning, it uses so much grip, as does accelerating a braking. You can 100% turn, but not change speed, or you can 100% accelerate or brake and not turn.

The hard part is turning and accelerating or braking at the same timez say 40% turning, 60% braking. Each car, track, setup, conditions combination has a different feel for this so it’s a constant learning experience. It’s managing this which really separates the normal guys like me and the aliens.

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2 points

With downforce cars in general you can start with very high brake pressures, but have to lift off as the downforce decreases.

Wow, I never thought of it that way but now that you say it it makes complete sense why things feel the way they do. Thanks. I will give this another try hopefully before the 30th.

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2 points

And now you know what you didn’t know! 😁

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1 point

Downforce cars have a brake trace with a high level, a low level, and a trail. Non-downforce cars looks like the red trace in your diagram with maybe a touch more trail.

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