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You clearly don’t remember ye olde days when gaming companies would just openly advertise using misogyny because they believed it would appeal to their target demographic. There was a time when a game having a woman protagonist would be considered shocking, and all women characters in games wore bikinis.

I remember quite clearly actually, and as a kid, it was boring and kinda gross to me. Instant dislike and lost my desire to play any game like that

Spare me the puritanical bullshit. The notion that every game should appeal to all ages is monumentally stupid. Go back to the dark ages when people complained about violence in games causing school shootings.

What does this have to do with puritanical ideology, exactly? Games like Doom were terrific, I played them when I was 10. No misogyny, no sexualization at all. Duke Nukem on the other hand, instant pass. Felt like a slumlord game and way too gross. The amount of glorification of sexually explicit stuff was really strange to me. Like it’s ok if you want to call a game an eroge/erotica game sure there’s a whole target market for that. But when you have a company like Hoyo that makes Gacha RPGs and then lie blatantly about it being a regular action RPG and it’s a highly sexualized erotica game with jiggle physics thrown into your face every 5 mins, big nope from me, we don’t need that bullshit. Their false advertising and sexual explicit sub themes have driven a lot of people away from the game.

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Work Reform

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A place to discuss positive changes that can make work more equitable, and to vent about current practices. We are NOT against work; we just want the fruits of our labor to be recognized better.

Our Philosophies:

  • All workers must be paid a living wage for their labor.
  • Income inequality is the main cause of lower living standards.
  • Workers must join together and fight back for what is rightfully theirs.
  • We must not be divided and conquered. Workers gain the most when they focus on unifying issues.

Our Goals

  • Higher wages for underpaid workers.
  • Better worker representation, including but not limited to unions.
  • Better and fewer working hours.
  • Stimulating a massive wave of worker organizing in the United States and beyond.
  • Organizing and supporting political causes and campaigns that put workers first.

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