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3 points

If you want walkable cities, try Workers and Resources: Soviet Republic. It’s janky and complex as hell, but citizens don’t even have cars by default (unless you explicitly build parking lots and buy cars for them), and they rely entirely on walking and public transit to get around. Buildings can receive emergency services via pedestrian paths too (unless they’re something like a grocery store that has parking spaces)

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2 points

Nice, I’ll probably try that.

C:S2 does city services via walking paths too, and even though it’s mostly car based, you can get pretty high public transport adoption rates with proper planing. It’s even relatively easy to fund free public transport (because the economy is too easy in general, but still). It’s just frustrating that it’s still full of tech issues this long after launch.

Anyways, I’ll stop ranting, and thanks for the reccomendation.

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Video Game Art

!gameart@sopuli.xyz

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Video games are not mere time killers. They are albums of sound, aesthetics, animation and narrative.

This community is in appreciation of that. Screenshots, fanart, animations, gameplay clips. It is all welcome here.

The one common thread should be an eye for the aesthetic. This is not a place to discuss mechanics or stats, but to show off simply the artistic, expressed through the video game medium.

  1. All rules of the parent instance apply. That is, sopuli.xyz
  2. Include the name of the game your post is associated with in the post title.
  3. If your post is fanart, include a link to the artist in post body, if you can. You may also ping @saucechan@ani.social to have it attempt to find the source for you, and provide it in a comment.
  4. MARK ANY TEXT SPOILERS, as for art, do not post content that outright spoils key moments of a games narrative. Content that can only be understood with the context of having played the game, is ok.
  5. No generative AI art.

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