I’m a bit surprised nobody mentioned the kernel-level anti-cheat, especially with Lemmy being a very security/privacy-centric place. That was implemented years after people spent money on the game and then basically stole the game/content unless you agreed to a huge change to the policy.
I stopped playing because they implemented that. There’s zero reason for that to ever be a thing in order to just play a game. Especially with the amount of machine-learning we have on what is and isn’t possible for humans to do, detection is completely possible server-side.