There are ways to detect and stop that, but they can and should happen on the server, not on the client.
There are lots of options such that you can tune your false positive/negative rate. 🤷♂️ Tons of ways you can structure this depending on your game’s tech.
No options that resemble legitimate or evidence based in any way.
If a computer has the exact same input and output tools as a human, you cannot possibly do better than guessing. It is a literal certainty that you will ban legitimate players doing nothing wrong for being too good if you try, and it’s unconditionally not acceptable to do so.