Recently I’ve discovered the joy of CRPGs, having previously only dabbled in them without spending any significant time on the genre.
With Baldur’s Gate 2 just around the corner, which I’m sure many of us are hyped for, I wanted to try a similar CRPG to get a feel for whether I’m going to want to play it. Enter DOS2; this game is made by Larian Studios, the same studio making BG2, and is an absolutely incredible game.
From the graphics, which are stunning even 6 years on from release, to the combat which makes you think about your moves in a manner similar to how you might do in a game like chess, and best of all stories which are for the most part genuinely interesting. I frequently found myself surprised at events / characters / quests I found throughout the world, even small things like hearing someone screaming nearby then discovering they had been torn to pieces by voidwoken.
I recently just finished Act I and just started Act II but wanted to share a bit of love for this game as it is an absolute masterpiece with a well deserved 95% positive rating with 144k reviews on steam.
Please share your experience with DOS2 and whether or not you have fully completed the game!
I didn’t say we were bad at it mate, I said we didn’t like it. A game shouldn’t have a “threshold” to get into it. It should just be fun. We stopped playing because it wasn’t fun.
I mean, you did say you hated it and “didn’t get the praise”. I don’t know how else to interpret that than calling it bad.
But also, I disagree that games shouldn’t need a threshold to get into them. Some games simply have depth that can’t be instantly expressed as soon as you start playing.
Each to their own, fun is different things for different people. Naturally every game has a certain threshold to get into. The more complex a game is, the higher that threshold becomes. Some games have a threshold that is so low you wont even notice it. Enjoy what you like best and glhf mate!