Some dev updates tldr below. I’m happy iRacing is reinvesting its success back into itself so extensively.
- iRacing is in midseason development mode for Season 4.
- New track projects include Algarve, Misano, Mugello, Pukekohe, Lédenon, Zandvoort, and Navarra.
- Short oval racing additions are planned, and the historic version of Zandvoort will be kept.
- The art department is upgrading existing content.
- The rain project is making progress.
- Teams have been expanded for various developments.
- The sim engine is being overhauled.
- The UI framework is getting a redesign.
- The web team is working on improvements.
- Plans for new sim systems and a Career Mode experience are in place.
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I can’t wait for the new UI. I hope that it will become more modular to the point the current overlays like ioverlay and racelabs are redundant