The Epic First Run programme allows developers of any size to claim 100% of revenue if they agree to make their game exclusive on the Epic Games Store for six months.

After the six months are up, the game will revert to the standard Epic Games Store revenue split of 88% for the developer and 12% for Epic Games.

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Half Life 2 launched in 2004. Which will be 20 years next year. I’m not sure why state of a product from over a decade ago matters for judging products now. I’m not exactly time traveling and being forced to use 2004 steam.

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It’s an incredibly poor look having to even resort to comparing epic to the era of 2004. That’s like someone referring back to the days of flip phones for why a new current day phone release should get a pass. Even having to do that is a poor reflection.

Having to rely on hypotheticals over the actual offering of epic isn’t a good look. It’s not our job or your job to convince us why epic is worth spending money in. That’s epic’s job.

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Why couldn’t that happen a second time?

Maybe because steam is already extremely popular and has improved more in the last few years than Epic has.

I don’t know how popular stardock was but it couldn’t have been anywhere close to how popular steam is now.

Epic hasn’t really done anything to improve.

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