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So, with this update how is Arena commander now? Once in a blue moon I would download and play it, but it always seemed a little buggy. I specifically remember having issues with the flight models (fighting with the AI was a lot of ‘knife fighting’, where we would each fly at each other at high speeds, slightly damage each other, and then turn around, but maybe that was my fault).
I also remember the missile system either straight up not working or being OP and immediately killing ships (including mine).
Arena Commander being great is a big dream of mine. I just want to sit down and dogfight in space alot of the time. It would require significantly less work than Elite where I have to fly around and find a combat area/mission to dog fight (and in the end I only really break even b/c the cost of the ammo I was using sucks up any money I made on the contract…)
I would say that AC has had major improvements over the past 2 years. AI has been tweaked a lot to where they don’t knife fight, but in 3.19 it also got a lot tougher. More hp and more accurate. In the PU it’s a lot harder to run bounty missions with light fighters and most people use larger ships like the Connie or Corsair when they start doing MRTs and above.
I’m sure it’ll be a bit of a shit fest in PTU, but these changes look like they’re really going to make AC fun to play. Pirate swarm, for example, is now just a timer and if you survive until the end a bunch of UEE ships (including Javelin) jump in to help you!
Missiles are still a crap shoot each patch though haha
Interesting, I guess I’ll need to download when it goes from PTU to Live.
I appreciate the response!