At this point I wouldn’t be suprised that some dev companies are taking Microsoft kickback money under the table. There is really no excuse for a game not to work on Linux natively on 2023.
Well, the thing is that developers need to go out of their way to intentionally break Linux support. The community does 99% of the work in most cases. Launchers, along with anti-cheat are the most egregious.
Anti-cheat I can semi-understand, the developer has to do some work, but popular anti-cheats support Linux no problem.
Launchers, however are 100% useless other than Steam itself, I wish Valve would ban third-party launchers. I wouldn’t be surprised though if some publishers would pull their games from Steam if Valve outright banned them.
what kind of support mate? jesus I hate this argument. As if publisher do anything out of the ordinary to provide linux compatbility. All the work was done by valve already or is still being done.
Steam decks and other deck PCs are rapidly gaining ground, not to mention that steam runs natively on Linux. The “less than 1% marketshare” meme is 20 years old at this point and no longer relevant. Once again, there is no excuse.
@Rooty even 3 - 5% is not worth it for a lot of devs for the amount of time it would take. you must also consider every update also needing the same care taken to it. financially small devs don’t have the resources and big devs know it would eat into their profits