I must say it is not the best RPG out there, but I feel like it would have earned more. I personally have a lot of fun playing.

While it was not a Cyberpunk-grade overhype, I think it must still have been overhyped. Because if you see it as Skyrim with better graphics, it is pretty much what you’d expect.

Some of the common criticism seems to be intrinsic to the sci-fi genre. In Skyrim, you walk 100 meters and then you find some cave or camp or something that a game designer has placed there manually with some story or meaning behind it. And as a player, you notice that, because most locations in Skyrim feel somehow unique. Even though for example the dungeons have rooms that repeat a lot. Having a designer place them manually with some thought gives them something unique.

In interstellar sci-fi, a dense world like this is simply impossible. Planets are extremely large so filling them manually with content is simply not possible. And using procedural generation makes things feel meaningless. Players notice that fast. So instead, Starfield opted for having a few manually constructed locations that are placed randomly on planets, unfortunately with a lot of repetition. But that is a sound compromise, given the constraints of today’s game development technology. The dense worlds that we are used to from other genres simply don’t scale up to planetary scale, and as players, we have to get used to that.

You are viewing a single thread.
View all comments
32 points

I know, gameplay is more important than tech, but for an AAA game it’s kinda disappointing techwise. No 32:9 support, HDR is mediocre, no FOV settings, language cannot be properly changed,…

permalink
report
reply
4 points

Is there HDR? Because I’m certain there’s no option for it on PC.

permalink
report
parent
reply
2 points

There are no ingame settings, which is bad. But when you activate HDR in your Windows settings the game seems to use HDR. It just looks rather bad imho (black levels too high).

permalink
report
parent
reply
10 points

That’s what happens when you’ve been using the same engine since 1997, and just slap a fresh coat of paint on it every few years instead of actually improving it like Unreal.

permalink
report
parent
reply
6 points

Hey look, elden ring doesn’t have even 21:9 support, hdr was broken for a while at launch, and no fov setting

permalink
report
parent
reply
5 points

From software has always been pretty crappy from a technical standpoint.

permalink
report
parent
reply
3 points

I didn’t see the Internet awash with complaints about it strangely.

permalink
report
parent
reply

Starfield

!starfield@lemmy.zip

Create post

Welcome to the Starfield community on Lemmy.zip!

  • Follow instance rules (no spam, keep it civil and respectful, be constructive, tag NSFW)

Helpful links:

Spoiler policy:

  • No spoilers in titles; if you want to share images with spoilers, preferably post the image in the body of the post. If you do make an image post, mark it NSFW.
  • Add [Spoilers] to your title if there will be untagged spoilers in the post.
  • Game mechanics and general discoveries (ship parts, weapons, etc) don’t need a spoiler tag.
  • Details about questlines and other story related content are spoilers. Use your best judgement!

Post & comment spoiler syntax:

::: spoiler 
<spoiler here>
:::

Community stats

  • 48

    Monthly active users

  • 378

    Posts

  • 4.3K

    Comments

Community moderators