Whats the final outcome of Unity’s changes to their license. Also, do the changes apply to previously released games?

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To put some perspective on that. If you make $200,000 in sales, $60,000 is paid to the digital store.

Out of your remaining $140,000 if half of your 200k users reinstall your game then that’s another 100k x $0.20 = $20,000 out of your pocket.

And you can still get billed for future reinstalls.

Say an indie game with decent polish can easily get to 3 development years worth of effort, that leaves the developers with the equivalent of $40,000 each.

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