You are viewing a single thread.
View all comments View context
19 points

There’s a key point in the article that emphasizes that valve are indeed “being nice”: their policy is " upstream everything".

Yes the motives are still keeping a foot out in case Microsoft decides to screw them over in some way, but they could (as many companies do) keep the improvements all for themselves, buy developers and make a closed source version of any of the tech they have been funding, locking down steamOS to only allow steam games and so on.

permalink
report
parent
reply
2 points
*

Complete nonsense, even publicly traded companies upstream their open source code because it makes business sense. Valve doesn’t do anything to be nice and never has. They’re creating their own market to sell to in case MS locks them out.

permalink
report
parent
reply
7 points
*
Deleted by creator
permalink
report
parent
reply
9 points
*

They couldn’t legally create a closed source SteamOS, but they also aren’t required to “upstream everything”.

I’m not a legal expert of any kind, but AFAIU they are only legally required to send you the changes they made to the source code on request (with GPLv3).

Though I disagree that this is Valve being nice, IMO doing this makes sense for most companies working in this space, as their code being accepted upstream means they benefit from anything the community has built up around the project, and they don’t have to play catchup with upstream.

permalink
report
parent
reply
5 points

They could have gone BSD and then done whatever they wanted.

permalink
report
parent
reply

Linux Gaming

!linux_gaming@lemmy.world

Create post

Discussions and news about gaming on the GNU/Linux family of operating systems (including the Steam Deck). Potentially a $HOME away from home for disgruntled /r/linux_gaming denizens of the redditarian demesne.

This page can be subscribed to via RSS.

Original /r/linux_gaming pengwing by uoou.

Resources

WWW:

Discord:

IRC:

Matrix:

Telegram:

Community stats

  • 1.6K

    Monthly active users

  • 873

    Posts

  • 11K

    Comments

Community moderators