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In BG3 you do have a position in 3D space, what’re you talking about? Have you ever even played the game? My money’s on no.

Metroid Dread is a side scroller in which only one dimension is ever viewable outside of cutscenes. BG3 is a full 3D world with full camera movement, to the point of being an over the shoulder third person game should you choose to play it that way. They’re apples and oranges.

If you aren’t strictly in real time for combat, you unconditionally cannot be or resemble an action game.

If this were true then the term “real-time action” wouldn’t exist, as the term would be redundant. Besides, how do you then define games that have a bit of both, like Chrono Trigger? The whole thing seems a bit silly to me.

Hits cannot be determined by any other factor but the vector of the attack projected through 3D space into a character’s hit box.

So again, by your definition a game like Morrowind wouldn’t be considered a 3D game. That’s completely unhinged lol, nobody would agree with that. Clearly your definition is a bit flawed.

You’re fundamentally destroying the core definition of very basic terms in a way that completely destroys all meaning. It would be less disgusting to be a flat earther.

…I think maybe you need to take a break and go outside or something.

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