Although I have played and enjoyed some of the crunchier games out there, sometimes they just start to feel more exhausting than fun. I’ve also found it hard to get players to buy into games where you have 20+ different questions/choices during character creation.
Ontop of those, sometimes a systems release schedule has made me stop wanting to run the game, I am personally not a huge fan of games that put out 3+ books a year,
How much is too much for you/your table?
I assume the game that puts out 3+ books a year is D&D?
I haven’t touched that game in a while. I was personally referring to Starfinder and Pathfinder, but D&D might also have that problem now that I think about it.
Things I’ve said or heard during character creation for these games:
“I know there are just shy of 4000 feats, but…”, or “Okay, so your role in social encounters in the group is the face, debuffing-support in combat, in ship combat you’re the pilot, so what’s your idea for mech combat?”