I started playing at the weekend with my teenagers, we’ve agreed to only play DRG when we’re together so no-one goes off ranking up too fast which is what happened when we played Valorant.

We’ve selected classes somewhat randomly, I’m playing engineer, they are driller and gunner.

After about 3 or 4 missions they’ve got to rank 4 and I’m still on 3. I feel like they’re getting more kills because they have more killy weapons (waaagh), is that what the rank system is based on?

If so, have I chosen a class which is slower going or gets better late game? Or, does it not really matter as much as I think? I can see that ranking up means better upgrades, presumably therefore more kills so it could be a feedback loop.

Overall we’ve found it to be great fun as well as a kind of chaotic, screaming mess!

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2 points

That is interesting. Are you getting your turret built at a good vantage every bug wave and maintaining it? That would be my only thought.

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I’m running around screaming and dying and throwing flares at enemies and grenades at my allies. Are you meant to do something else?!

Seriously though, I don’t think I placed them as best as I could, our last mission was liquid morkite and I feel like I could have done better turret placement on platforms in the central chamber.

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See there, that’s the problem. You’re an engineer playing like you’re a driller.

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