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3 points

Don’t know what that is, I assume one of those lucky-dip random toys you get in a little capsule? The main difference with that is you’re physically getting a toy (no matter how crappy) which cost resource to make, whereas “buying” a cosmetic item in a live service video game is paying a company to change a variable (something that costs them essentially nothing) which provides almost nothing tangible to the user.

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Video game news oriented community. No NanoUFO is not a bot :)

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  1. News oriented content (general reviews, previews or retrospectives allowed).
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My goal is just to have a community where people can go and see what new game news is out for the day and comment on it.

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