What are your preferred skills to put your points into early on that have the biggest impact?

Feel free to break it down by play style: stealth, fighting, exploring, etc.

You are viewing a single thread.
View all comments
6 points
*

I think the persuasion skill is really useful through out the gameplay, espacially at the beginning. you can gain time and save ammo. Security and wealth were useful to have. A point in boost pack is fun too. I did not invest in exploring or crafting since I didn’t engage much in them. Later, investing in pure DPS was profitable too (ballisitc/energy, pistol/rifle, etc). If ship building is your thing, piloting and ship design later on is also nice.

permalink
report
reply
1 point

Pure DPS sounds like a fun time. What else could you need than shoot and loot early on?

permalink
report
parent
reply
1 point

Persuasion will always come in useful. I still have no idea what I’m supposed to choose. I fail the majority of my persuasion choices.

permalink
report
parent
reply
1 point

Consumables can be handy if you know a big persuasion is coming. I just check how many “points” it takes too convince the npc and don’t take any unnecessary risks. I’ve done a quest line pretty early on that unlock me the manipulation skill early. It gives you an additionnal choice sometimes with safe-ish big points. There’s also a skill to unlock the choice to bribe I think. didn’t invest in it (i want money!) but it is still a possibility.

permalink
report
parent
reply
1 point

Persuasion is very useful especially when your trying to avoid a side quest within the main quest. I still stuck at making the choices though.

permalink
report
parent
reply

Starfield

!starfield@lemmy.zip

Create post

Welcome to the Starfield community on Lemmy.zip!

  • Follow instance rules (no spam, keep it civil and respectful, be constructive, tag NSFW)

Helpful links:

Spoiler policy:

  • No spoilers in titles; if you want to share images with spoilers, preferably post the image in the body of the post. If you do make an image post, mark it NSFW.
  • Add [Spoilers] to your title if there will be untagged spoilers in the post.
  • Game mechanics and general discoveries (ship parts, weapons, etc) don’t need a spoiler tag.
  • Details about questlines and other story related content are spoilers. Use your best judgement!

Post & comment spoiler syntax:

::: spoiler 
<spoiler here>
:::

Community stats

  • 48

    Monthly active users

  • 378

    Posts

  • 4.3K

    Comments

Community moderators