I love magic systems in games that feel impactful, and especially love them if the mechanic is unique and different.

What are your favorites?

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3 points

Tyranny is underrated. It was incredibly ambitious, with an actually dynamic story, and inventive story and gameplay elements.
It was very flawed, partially because of the engine I believe (it doesn’t allow large maps at all), but it held so much promise!
I feel like the ideas it introduced have never been exploited fully.

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