I mean, you don’t spend 70 billion on a market sector you’re going to deemphasize.
*70 billion this year alone.
2021: Zenimax for 7.5B
2018-19: Ninja Theory, Playground Games, Undead Labs, Compulsion Games, Obsidian Entertainment, inXile Entertainment, Double Fine Productions (all unknown amounts)
Earlier: Rare for 375M, Mojang for 2.5B
Psychonauts 2 happened because Microsoft bought Double Fine and said, “How much time/money do you need to finish your game?” And basically gave it to them.