That’s two games today that I was hyped for that ended up being trash. Just gonna get hyped for indie games from now on

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26 points

CS1 never fully integrated expansion packs, so there were three different ways to zone the industry, and a long disorganized list of ad-hoc zoning policies. CS2 had a chance to start with more of this more coherently designed.

Plus CS2 made road editing much more precise and flexible. You can add and remove lanes instead of having separate road types for 150 different lane configurations.

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14 points
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The fabled “One More Lane, Bro, C’mon” button.

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