I’m not much of a gamer anymore but cultural osmosis and all, I genuinely was surprised to find out Starfield was a bethesda game
The true hot take most aren’t ready to hear is that launch Starfield is a better RPG than launch Skyrim and launch Fallout 4, even if it’s a mediocre game overall.
Skyrim came out in 11/11/2011. Starfield is 12 years after and I would say that expectation for the qualities should be better. And compared to Starfield in gaming’s influences, Skyrim decimates Starfield.
Graphical fidelity and controls improve over time as technology improves. What doesn’t improve nearly as much is game design. That’s not to say that improvements haven’t been made, but by your own logic Morrowind destroys the fuck out of Skyrim when it comes to being an RPG despite being older. Starfield actually reversed this downward trend.
I never tried to argue that Starfield was more influential, because I agree, Skyrim has more of an impact on gaming culture despite being largely okayish.
Strong disagree. There are no unique builds in starfield because there are such clearly necessary perks to unlock and the never ending, NG+ focus of the game pushes you towards unlocking everything anyway. Similarly no story decisions lock you out of other options later. There’s really no role you can play in starfield except “protagonist.” Not so much a defense of Skyrim, just talking well deserved shit about starfield
The same thing happens in Skyrim, lol. As compared with Skyrim, Starfield is better.
I have no idea how you’re defining RPG here, but Starfield is worse than any launch Bethesda game since at least Morrowind, in my opinion. The hook in Bethesda games for me is discovery. You set off in a direction on a quest and discover things on the path that pull you different directions. You get lost in a world.
There is not a single moment in the 25 hours of Starfield I played where this happened. It’s just literally not possible with the way they designed the game.
The ability to actually roleplay a character you create, ie mechanics within game to reinforce that which you design your character as.
Medical skill checks for doctors, background checks for Freestar natives, piracy subcycles for pirates, etc.
What you’re describing has nothing to do with roleplaying, just the setting, which I never tried to argue was better in Starfield because it isn’t.
not much of a gamer anymore
How’s it feel being free from the slop and brainworms?