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So your complaint is about the non-default behavior? The level 3 was chosen as default explicitly to avoid the abundance of color where it’s not really needed.
That’s not what I wrote.
I don’t see that “everything is the same shade”, even with level 4. There are problems - like the variable matcher in particular (which is not useful IMO, but should at least use a different face).
The variable matcher, indeed, is the one I was talking about…
Here’s a patch fixing the one problem I found
I’m glad we’re on the same page.
1 point