It’s a bitter sweet feeling afterward, but I love it when a game has characters where, after the game is over, I miss seeing a part of their lives. Be it due to the characters themselves or the interaction they have with one another, exiting their world feels more like a loss than when normally putting a story away.

Are there any games where you experienced similar? While it can be a bitter sweet feeling, I know that it is a sign that I really enjoyed what I was playing and love to find these experiences.

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19 points

Had to be me, someone else might have gotten it wrong.

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2 points

Dr Mordin Solus can be saved, all it costs is the ruthless suppression of Krogan : source trying a renegade run and feeling so bad that I shot him - for Solarian aide - started from mass effect 1 to do a renegade run that I could feel less guilty from my horrible decision

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2 points

Will NEVER understand the people who lied to him in that scene. Or choose to shoot him in the back.

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3 points

It’s been over a decade since that scene and I still see it in my head. I can still hear his voice saying that line. What a character.

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6 points

I’m not crying, you’re crying!

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Patient Gamers

!patientgamers@sh.itjust.works

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A gaming community free from the hype and oversaturation of current releases, catering to gamers who wait at least 12 months after release to play a game. Whether it’s price, waiting for bugs/issues to be patched, DLC to be released, don’t meet the system requirements, or just haven’t had the time to keep up with the latest releases.

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