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5 points

You technically don’t own games. You own a license to play them. This has always been the case going back at least to the 80s if not before (first time I noticed this was Dr. Mario on the NES when reading the manual as I’d just learned how to read). If your disc is ruined you can contact them for a replacement disc since your license was not destroyed or forfeited. This is also why you are legally permitted to make one backup copy. Saves them from having to do the replacement themselves.

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We are digital librarians. Among us are represented the various reasons to keep data – legal requirements, competitive requirements, uncertainty of permanence of cloud services, distaste for transmitting your data externally (e.g. government or corporate espionage), cultural and familial archivists, internet collapse preppers, and people who do it themselves so they’re sure it’s done right. Everyone has their reasons for curating the data they have decided to keep (either forever or For A Damn Long Time ™ ). Along the way we have sought out like-minded individuals to exchange strategies, war stories, and cautionary tales of failures.

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