Basically what’s a game that you’ve played that seemed so mind blowingly unique at the time but for one reason or another the game never took off and other developers didn’t pick up and run with it either.

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Wind-based quest markers - Ghost of Tsushima

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This has spoiled me so much that I just cannot stand open world games that constantly make you stare at a mini map to navigate it. It is soooo much more immersive and keeps your eyes on the world.

Rockstar games or Cyberpunk irk me with how much I have to look at maps. They’re beautiful worlds but you can’t even look at them when getting around.

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Agreed, that was so dope. It’s so stylized though that it would be hard to a, have a good project to do it in, and b, not feel like a rip off. Maybe an indie title could pull it off.

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The lost woods in breath of the wild used this mechanic as a puzzle

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