Movies are able to get away with 24 fps because cameras have a natural motion blur. Games don’t have that natural motion blur so you are left with terrible input lag from 30fps and stutters performance of 30fps.
I have never had a game look more cinematic from 30fps and not 60 or 120.
30fps may be fine for a game like Red Dead Redemption, but a racing game @30fps is universally bad
30 isn’t bad, but higher is generally better. There are diminishing returns after 120 though, and I don’t think anyone could actually use 240fps.