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I wanted to like that section so bad too, because i’m a sucker for noir and bladerunner shit, but the glorification of the cops in this game was so gross, and immediately breaks immersion when the protag is continually shit talking them when they aren’t on screen.

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5 points

the game even has some in-game cartoons that mock the police force in the game, animations put out by the NCPD that depict the police officers as buff cool dogs and civilians as stupid little dogs and do show the NCPD to be authoritarian and overly violent. so they put effort into making the NCPD seem that way, but in actual gameplay they are nothing but heroes just trying to protect the city from cyberpsychos and gangs, with the police fixer telling V to simply incapacitate cyberpsychos as if ACTUAL police wouldn’t be eager to slaughter someone (like capitalist police truly are like). this incongruence totally destroyed the message and immersion for me and made the actual game seem more pro-police.

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3 points

the police fixer

She’s a former journalist turned fixer, not a cop. There’s even a mission where she sends you to help another journalist she knows/used to work with, who tears into her as an amoral sellout who gave up investigative journalism to go be a mercenary agent.

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2 points

my mistake, i seemed to have interpreted her to be a cop for some reason. my point still stands with the random NCPD activities around the map.

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oh my god those are infuriating too, because for a long time i thought maybe there was a way to actually incapacitate them but i’m pretty fucking sure there isn’t. half the time, their health drops to 0 and wil roll on the floor, clearly alive but in pain, but the in game text that gets sent is still “sorry, had to waste 'em, lmao”

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3 points

i think you have to use a nonlethal takedown or something but yeah its pretty stupid

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3 points

Depending on when you played, it was probably a DoT effect on them. In early patches (and I’m not sure when this was changed, so that could be pre 1.6 or even pre 2.0) DoT effects would keep ticking and kill incapacitated enemies, but now all DoTs are non-lethal and stop when they go down.

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